Cooking Survivor - First Playable


Howdy!

This is the very first playable build I wanted to share for Cooking Survivor. Right now the game is very limited, but has some of the major mechanics in place. 

  1. Food - Food has spawn points, AI chase behaviors, collectables dropping (with drop %)
  2. Inventory - Shows how many food items you currently have collected
  3. Orders - Orders start to appear at the bottom of the screen and pull from the inventory when possible - otherwise you collect food to fill the orders
  4. XP System - Collect the XP triangles or complete orders to fill your XP bar
  5. Reward System - When you fill the XP bar, select from 3 rewards (all placeholder for now)
  6. Death Screen - Restart the game when you die

Files

webbuild11252024.zip Play in browser
22 hours ago

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